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players deconnecting
Posted by
xendewael
7 Oct 2004 6:07pm
Can you do anything about players deconnecting when they're losing. This is very annoying and spoils all the game fun. Could you consider some kind of 'black list' ?
xendewael
Disconnection/reconnection rules
Posted by
gcuser1
9 Oct 2004 12:04pm
(1) While each disconnection/reconnection may take at most 5 min, a maximum of 10 minutes total reconnection time is allowed per game
(2) A maximum of 7 reconnections is allowed per game
-webmaster
Make your own
Posted by
18 Oct 2004 11:24pm
Make your own blacklist. Don't play the players who do it.
my list is growing ... fast !
Posted by
xendewael
19 Oct 2004 6:47pm
So I will -paladin- but still pretty annoying stuff I'd say... I would like to say another thing on this subject. I thought chess was about being a good sport, some you win ... many others you lose (at least I do). But it never crossed my mind to bully another player by deconnecting me from the game. If I just had it and want to leave, I resign. Am I being just silly here or what? I heared about other chess sites that offer the opportunity to take a win whenever another player deconnects. Why is this not possible for GC ? I surely would not take a win in situations that a player has connection problems in a winning position !!! Thanks anyway for the answer -paladin- my list is growing fast, could we compare our lists some time ?
Haha
Posted by
20 Oct 2004 4:21pm
Nah, I don't keep a list. Actually it hasn't happened me to me that much. I do like the reconnection time at gamecolony. It saves my butt all the time when my computer/connection goes on the fritz! I wouldn't want them to remove it. I stopped playing at Yahoo chess because I would disconnect and lose games. It's really irritating.
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According to the statutes of most states in the United States, gambling is defined as: "risking something of value upon the outcome of a contest of chance". (Also see No Gambling!). The skill (as opposed to chance) is predominant in games of skill. Playing games of skill for $prizes, therefore, has nothing to do with gambling as it is not a contest of chance -- the more skillful player will win far more often. The chance element of a 'gamble' is either insignificant or missing. When players compete in tournaments or games of skill for $prizes -- it is "competitive entertainment" rather then "gambling". The more skilled winner will always win more matches, tournaments and $prizes.
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