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Free Games Section/Ratings & Standings Suggestion
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Free Games Section/Ratings & Standings Suggestion
Posted by
verdelger
2 Feb 2006 4:37pm
The Free Games section currently lists 395 players of which 26 are rated 1800 or above. It seems that as soon as many players improve their ratings they do not play anymore. This is probably because they can't connect with a player close to their own rating and don't want to risk their rating by playing a lower player. If a player just logs on, it is recorded as 'having been there' but it does not require them to play any games. This makes for a very dull and top heavy rank structure. I suggest that Game Colony incorporate the following change: Every player on the list MUST actually play at least once every 14 days or their rating will automatically drop 20 points. This will force players to play games and will aleviate the 'logjam' at the top.
Thank You, aaaman
Requirement to actually play games
Posted by
mundunugu
2 Feb 2006 9:16pm
This is an excellent suggestion. What is the point of players just sitting at the top of the list without ever playing? Play every 14 days? I think every 7 days would be better.
Wiske (Valerie)
Ratings
Posted by
beejaysus
(VIP) 3 Feb 2006 6:00am
Interestingly enough, I used to play on another crib forum, and left for that reason. Players would only play +or- 30. If they are allegedly that good, why not risk a game or two with a wider spread. On the other side(lol) the most you could loose in one game was 60 ranking points, made by blood boil
free games
Posted by
cygfa
3 Feb 2006 12:56pm
I have been playing on-line in various sites for about seven years and have come to pretty much the same conclusion as the folks above. I would suggest some sort of a challenge system. Perhaps within 50 points. A player would have to accept the challenge within a given time or his rating would drop by a certain point value.
nm53
Games / Rating Suggestions
Posted by
webmaster
3 Feb 2006 1:05pm
Requiring players to really play in order to maintain high ranking is great.
Same for the system of challenges - we like that too.
It so happens, however, that the Ladder system implements both of the above. Instead of rating, just think... 'Ladder Ranking'
rankings, 'top' players et al
Posted by
Pete_829
(VIP) 3 Feb 2006 10:47pm
with due respect to the moderator & GC, I would like to post my opinion.
There are 4 current ways GC is using to show 'standings' of players in different categories: (1)Ladder, which is a nice system that includes some rules to assure movement& playing activity, under 'top' players are: (2)ticket games played=ranked top/bottom by how many $ games (1 vs.1)you have played-has little to do re.skill level/won/lost record,but rather how much you have and are willing to play for (not a good/bad thing, just a fact, (3)tourneys-this ranks players by how many ttimes they have cashed in their multi-player $ tournies, with certain point values assigned to 1st/2nd/3rd place finishes (this has a certain amount of value because you need to be a decent player to cash-of course, if you have the time and money to play a lot of these and cash an 'average' amount of say 25% of the time, you will be a 'top' ranked player, and (4)'free' games tops by 'skill' rating-this is where I think many have an issue-as said the players do not have to play anyone once reaching a high rung-Arrow it seems hasnt played anyone for literally months-so what kind of importance does this measurement of 'tops' have? Little to none. In addition, I would say it's suspect that most players could achieve and hold this rank if they played others regularly, given the disincentive if they lose to amuch lower rank-also it doesnt take a genius to 'play' another person say in the same household, or a non-existent player on their 2nd puter to achieve and maintain high ratings.
My take-don't take any of these ratings/ranking systems too seriously-the ladder may be the most fair, but the other 3 have some real flaws. In cribbage, imo, the most meaningful measurement of all is won/lost percentage over a large, valid sample of games say 500-1,000 games. Mod-I think you miss the major point-yes there is a ladder, but the 3 other rank/rating systems, specifically the skill rating (#4)is not something the players seem to put much, if any, faith in. How about addressing this issue-you folks have addressed other suggestions in the past to the player's delight. thx for listening. Pete H.
Free Rankings
Posted by
ramage
4 Feb 2006 5:13pm
A lot of good information has been presented above but I think that one major sticking point to getting the 'top' free players to play is as follows: To say that the ladder is a good measurement is fine if you are a ladder player. (I am!) At any rate, does anyone seriously think someone rated 1800 or above is going to play a ladder game with a considerably lower ranked player and put his/her high rating at risk? Of course not. As one of the above letters say, make them play or lose points. I like the challenge idea too.A summation of all of the above is MAKE THEM PLAY or take some points away.
Mundunugu (which is in African dialect means witch doctor or sorceress!)
Ratings.....
Posted by
medpro
(VIP) 4 Feb 2006 9:48pm
Who cares about a rating.....it's only a number, that can go up and it certainly can come down....the ladder is the main target point.....that is where the tixs come into play...and yes, a non-tix player can earn something at the end of the month.....
So my suggestion is quit worrying so much about ratings...they mean nothing if you dont have ladder points to coincide....If the higher rated players don't come out and play, it means nothing more than they have no confidence in their skill. They should be saying 'so what if I lose a game or two, I can always win them back'....If you are a skilled player, whether you are tix or non-tix player, worry about the computer draw, not another player.....
Just my 4-cents...
Blah Blah Blah!!!!!!!
Posted by
t_n_t_plays
(VIP) 7 Feb 2006 11:57am
Hey everyone. Did you forget this is just a game. It's suppose to be fun first! Yes I suppose you can look at my rating and say what does she care. That's just it! I don't! I shock myself when I see my own rating. It might be, because first and fore- most I Love to Play Cribbage! If you want to worry about your rating, so sorry! Your losing the game already! Dooh! Hey by the way! Keep on Cribbing My Fellow Cribbers! Peace! TNT
Ratings and Challenges
Posted by
verdelger
17 Feb 2006 4:37pm
Thank you to all for your opinions on ratings and challenges. I would ask you one more question: If ladder results are sooooo important, why don't all the 1800+ players play more? It's quite simple. They play for ratings.
Come on Game Colony management, please institute some kind of a mandatory challenge system and/or rating reduction for those folks who don't actually PLAY within say, 10 days.
aaaman
ratings
Posted by
18 Feb 2006 1:04pm
7 days 10 days 14 days.........what about players that take a 2 week vacation? Should they lose points because they went somewhere? Get real, don't have a heart attack regarding other players ratings..... work on yours. Do you honestly care that whomever is 1880? How does it effect you? JMO
challenges on free 'ladder'
Posted by
ramage
18 Feb 2006 8:35pm
I would agree with Cloudshadow in that 14 days is more realistic. Like he/she said, people do take 2 week vacations. On the other hand Cloudshadow, who do you think you are? If a lower ranked player is concerned that the highest ranked players never play, why should you chastise him/her? Don't you think that player might also be trying to raise their rating? I am currently ranked 1853. I want to play the higher ranked players. Granted, I've only started playing here recently and I'm sure my rating will drop but please at least give me the opportunity to play players within 30-50 points of my own rating.
mundunugu
free games
Posted by
19 Feb 2006 10:03am
who I am mundu........I am the 5th highest rated tourney player and the 15 highest mini tourney player on this site, have played over 20,000 crib games on this site. But to get to the subject at hand, it's great you are rated 1800 something, doesn't bother me who you play (just don't play me lol....would slay me). My point was, what does it matter?
Make the top players play!
Posted by
pegfast
20 Feb 2006 2:59pm
There are MANY players here who are interested in ratings and NOT in the ladder. How do I know this? Because I have a high rating and every time I enter a room I am inundated with requests to play from loads of people. Sometime I do and sometimes I don't. Will my rating go down? Sure it will, without a doubt.
My Point? Make everyone play instead of just sitting at the top of the free list and never play a game.
I think Game Colony management should institute some kind of procedure to MAKE everyone play. There have certainly been enough ideas expressed above. Go for it.
Pegfast
free games
Posted by
20 Feb 2006 5:12pm
wrong wrong wrong...........do not worry about other players rating, worry about yours. Pegfast, you used to type in forum about how great your rating is/was. Play 20,000 games and see how far and fast it goes down. The point is, what does it matter if JohnDoe has a 2500 rating. Does it hurt you? My personal rating goes from 1700 something and sometimes down to 1300 something. Do I care that so and so is 1890? NO. This forum post was/is idiotic, no offence intended to aaaman, play your game the best you can and hope your rating climbs.
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At GameColony.com you can play games of skill only -- play for free or play for $prizes!.
According to the statutes of most states in the United States, gambling is defined as: "risking something of value upon the outcome of a contest of chance". (Also see No Gambling!). The skill (as opposed to chance) is predominant in games of skill. Playing games of skill for $prizes, therefore, has nothing to do with gambling as it is not a contest of chance -- the more skillful player will win far more often. The chance element of a 'gamble' is either insignificant or missing. When players compete in tournaments or games of skill for $prizes -- it is "competitive entertainment" rather then "gambling". The more skilled winner will always win more matches, tournaments and $prizes.
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