1. |
Seven Pairs - 16 points + points for components
A hand containing any seven pairs.
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2. |
Hidden Treasure - 64 points
A hand with 4 Pungs, any Pair, all concealed, and win by a self-drawn tile.
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3. |
Three Great Scholars - 64 points
A hand with Pung or Kong with all three Dragons, any Chow, Pung or Kong, and any Pair. Can be melded.
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4. |
Little Four Winds - 64 points
A hand with Pung or Kong of three Winds, a pair of fourth Wind, and any other set completing the hand. Can be melded.
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5. |
Big Four Winds - 64 points
A hand with Pung or Kong of each Wind, and any Pair. can be melded.
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6. |
All Honors - 64 points
A hand with four Pungs or Kongs and a Pair of Dragons and Winds. can be melded.
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7. |
All Terminals - 64 points
A hand with four Pungs or Kongs and a Pair of 1's or 9's. can be melded.
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8. |
Nine Gates - 64 points
A hand of three 1's, a sequence of 2, 3, 4, 5, 6, 7, 8, and three 9's, all of the same suit, and any other tile of the same suit completing the hand. The hand must be concealed and the winning tile can be a discard. No Kongs are allowed.
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9. |
Thirteen Orphans - 64 points
A hand with one of each Dragon and Wind, 1 and 9 of each suit and 14th tile forming a Pair with any of these. The hand must be concealed and the winning tile can be a discard.
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10. |
All Kongs - 64 points
A hand with Any four Kongs + any Pair.
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11. |
Jade Dragon - 64 points
A hand with Pung or Kong of Bamboos and a Pung or Kong of Green Dragon.
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12. |
Ruby Dragon - 64 points
A hand with Pung or Kong of Characters only and Pung of Red Dragon.
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13. |
Pearl Dragon - 64 points
A hand with Pung or Kongs of Dots only and Pung or Kong of White Dragon.
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14. |
Heavenly Hands - 64 points
East declares "Out" with the dealt hand (after supplement tiles, if any)
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15. |
Earthly Hands - 64 points
Non-dealer goes out on dealer's first discard (supplement tiles are allowed)
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